Intimidating shout wiki
Threatening Shout is a Tactics Barbarian skill unlocked at Level 17, which debuffs enemies around the Barbarian, making them deal less damage for a period of time. Hover for latest stats The Barbarian shouts threats at his enemies, demoralizing them greatly.
See the Threatening Shout rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. If the Barbarian runs into enemies with really high damage, this skill is a life saver, making the fight that much easier.
Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function.
A few skills were removed altogether, and a few new ones were added.
Shouts in Diablo III are very similar to the warcries in Diablo II, except having smaller statistical bonuses and requiring Fury to use.
The tooltip suggests that this ability causes up to 5 nearby mobs to 'cower' in fear; where, in contrast, the shout only causes the targeted mob to 'cower', whilst up to 5 total nearby enemies will 'flee'.
It is unknown if this warcry will affect bosses (highly doubtful since bosses always have more WAAAAGH than the characters).
You can use dragon shouts only after completing Dragon Rising in the Main Quest, from which point you can absorb a dragon's soul after slaying it.
The basic effect of Intimidate is different in D&D.
In the source game, you can give the targets a variety of commands/suggestions due to their temporary "attitude adjustment".
Unlike similar skills of other classes, Tactics shouts are not mutually-exclusive, and may be combined with each other.
Originally, Grim Harvest rune also allowed shaken enemies to drop gold and items as if they were killed (much like the original Find Item skill).
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See the Barbarian skill archive for more details on previous versions of Threatening Shout and other Barbarian skills.